| Kode | Bahan Kajian | Deskripsi | Domain | MK | CPL | Pustaka | Status |
|---|---|---|---|---|---|---|---|
| BOK1 | Agama dan Etika Religius - | Nilai ketuhanan, moral, tanggung jawab pribadi, etika akademik, dan integritas dalam karya multimedia. | Institusi | 1 | 1 | 6 | Lengkap |
| BOK2 | Pancasila dan Kebangsaan - | Nilai Pancasila, identitas nasional, toleransi, kebhinekaan, dan wawasan kebangsaan dalam praktik media. | Institusi | 1 | 1 | 6 | Lengkap |
| BOK3 | Kewarganegaraan dan Hukum Sosial - | Hak dan kewajiban warga negara, etika bermedia, literasi demokrasi, dan tanggung jawab sosial konten. | Institusi | 1 | 2 | 6 | Lengkap |
| BOK4 | Bahasa Akademik dan Profesional Communication / Professional Practice | Komunikasi lisan/tulis, penulisan laporan, presentasi, proposal, komunikasi teknis, dan bahasa profesional industri. | IS/IT pendukung | 3 | 1 | 15 | Lengkap |
| BOK5 | Matematika Terapan dan Statistik Media DS - Data Science, Data Visualization | Matematika terapan, statistik deskriptif, analisis data media, evaluasi performa konten, dan visualisasi data sederhana. | DS/IS | 3 | 1 | 15 | Lengkap |
| BOK6 | Etika, Hukum Media, HAKI, dan Regulasi Penyiaran SP / Social Issues & Professional Practice | UU ITE, regulasi penyiaran, P3SPS, copyright, lisensi aset, plagiarism control, dan etika konten digital. | CS/IS pendukung | 2 | 1 | 11 | Lengkap |
| BOK7 | K3L, SOP Studio, dan Standar Industri Professional Practice / Safety Context | APD, SOP studio/transmisi, keselamatan listrik, rigging, standar kerja industri, emergency response, dan quality culture. | Vokasi/Engineering | 5 | 2 | 23 | Lengkap |
| BOK8 | Literasi Multimedia dan Media Digital HCI, GV, Media Computing | Konsep multimedia, jenis media, format konten, karakteristik platform, alur kerja konten, dan literasi produksi digital. | CS/Media | 8 | 2 | 36 | Lengkap |
| BOK9 | Komunikasi Massa dan Audiens Digital HCI / IS User Context | Teori komunikasi massa, segmentasi audiens, engagement, distribusi pesan, media sosial, dan perilaku pengguna media. | IS/Media | 4 | 2 | 21 | Lengkap |
| BOK10 | Storytelling, Storyboarding, dan Desain Program AV HCI, GV | Ide cerita, struktur naratif, naskah, storyboard, treatment, moodboard, rundown, desain program, dan kebutuhan audiens. | CS/Media | 5 | 1 | 24 | Lengkap |
| BOK11 | Fotografi, Videografi, dan Akuisisi Visual GV - Graphics and Visualization | Kamera, lensa, exposure, framing, komposisi, angle, shot size, movement, visual continuity, dan produksi gambar. | CS/Media | 4 | 1 | 19 | Lengkap |
| BOK12 | Lighting dan Tata Kamera Studio GV | Studio lighting, three-point lighting, color temperature, floor plan, camera blocking, multicamera setup, dan visual staging. | CS/Media | 2 | 2 | 11 | Lengkap |
| BOK13 | Audio Production dan Recording Multimedia Systems / HCI Audio Interaction | Mikrofon, audio mixer, recording, gain staging, noise control, basic audio editing, voice, ambience, dan audio broadcast. | Media/IT | 2 | 1 | 8 | Lengkap |
| BOK14 | Editing dan Post-Production Audio-Visual GV, IM - Information Management | Editing video, continuity, color correction/grading, audio mixing, mastering, QC, metadata, dan delivery format. | CS/Media | 7 | 1 | 27 | Lengkap |
| BOK15 | Digital Publishing dan Desain Grafis GV, HCI | Layout, tipografi, desain publikasi digital, branding visual, poster, media sosial, infografis, dan output multiplatform. | CS/Media | 6 | 1 | 27 | Lengkap |
| BOK16 | Motion Graphic dan Animasi 2D GV | Prinsip animasi, motion graphic, bumper, lower third, transisi, explainer video, asset animation, dan compositing dasar. | CS/Media | 2 | 2 | 10 | Lengkap |
| BOK17 | Animasi 3D dan Visualisasi Digital GV | Modeling, texturing, lighting 3D, rigging dasar, rendering, visualisasi objek/ruang, dan aset 3D untuk media digital. | CS/Media | 2 | 2 | 7 | Lengkap |
| BOK18 | Produksi Studio Radio dan TV Media Production / Project Practice | Workflow pra-produksi, produksi, pascaproduksi, crew role, rundown, floor management, cueing, dan produksi program. | Media/Broadcast | 4 | 1 | 12 | Lengkap |
| BOK19 | Operasional MCR, Switching, dan Playout NC, IM, Systems Operation | Video switcher, audio mixer, ingest, playout, monitoring, live operation, continuity, dan kontrol siaran. | IT/Broadcast | 4 | 1 | 10 | Lengkap |
| BOK20 | Streaming, OTT, dan IP Broadcasting NC - Networking and Communication | Encoder, bitrate, RTMP/SRT, OTT, cloud broadcasting, latency, packet loss, adaptive streaming, dan monitoring stream. | IT/Broadcast | 8 | 1 | 27 | Lengkap |
| BOK21 | Jaringan Komputer dan Multimedia Networks NC, IAS - Security | LAN, IP addressing, routing dasar, cabling, QoS, NDI, Dante, SRT, media-over-IP, dan integrasi perangkat jaringan. | IT/CS | 4 | 2 | 15 | Lengkap |
| BOK22 | Sistem Transmisi, Antena, dan Infrastruktur Broadcast NC / Systems | Prinsip sinyal, transmisi digital, antena, propagasi, wireless link, pointing, distribusi sinyal, dan sistem komunikasi. | IT/Broadcast Engineering | 3 | 2 | 12 | Lengkap |
| BOK23 | Elektronika, Instrumentasi, dan Maintenance Systems / Embedded Context | Komponen elektronika, alat ukur, preventive maintenance, troubleshooting ringan, logbook teknis, dan perawatan perangkat studio. | Engineering/IT | 7 | 1 | 30 | Lengkap |
| BOK24 | Pemrograman Visual, Web, dan Interactive Media PL, HCI, SE | Dasar pemrograman visual, GUI, event handling, web multimedia, UI/UX, aplikasi interaktif, dan prototyping digital. | CS/SE | 6 | 2 | 27 | Lengkap |
| BOK25 | AR/VR/XR dan Emerging Media HCI, GV, AI pendukung | WebXR, immersive media, spatial interaction, virtual production, 3D viewer, mixed reality, dan eksperimen media baru. | CS/Media | 3 | 2 | 16 | Lengkap |
| BOK26 | AI Tools dan Automation untuk Produksi Konten AI, DS, HCI | AI-assisted editing, generative media, workflow automation, content tagging, prompt literacy, dan etika penggunaan AI. | CS/DS/Media | 3 | 1 | 16 | Lengkap |
| BOK27 | Manajemen Produksi, TEFA, dan Kerja Tim Project Management / Professional Practice | Jadwal produksi, RAB, call sheet, koordinasi kru, supervisi, dokumentasi produksi, PjBL/TEFA, dan post-mortem evaluation. | IS/Media | 4 | 2 | 19 | Lengkap |
| BOK28 | Bisnis Media, Technopreneurship, dan Monetisasi Konten IS, Entrepreneurship Context | Model bisnis media, production house, monetisasi konten, creator economy, pitching, proposal komersial, dan peluang usaha. | IS/Media Business | 3 | 1 | 15 | Lengkap |
| BOK29 | Kerja Praktik, MBKM, dan Profesionalisme Industri Professional Practice | Adaptasi industri, SOP kerja, logbook, penilaian pembimbing industri, etika kerja, portofolio kerja, dan refleksi karier. | Vokasi/Industry | 1 | 2 | 6 | Lengkap |
| BOK30 | Capstone, Proyek Akhir, dan Portofolio Profesional Integrative Computing / Project | Integrasi konsep, teknologi, produksi, evaluasi, dokumentasi, presentasi, publikasi, portofolio, dan peluang pengembangan produk. | Cross-domain | 3 | 2 | 11 | Lengkap |